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Tong Visuals

Modeling

  • Box of Donuts

    This was our first assignment in my 3D Computer Graphics class. This was practice for creating polygons, we did not color or texture on this assignment.

  • Waterwell

    This was an assignment were we followed along with a lecture. It was practice for navigating maya and creating different polygons.

  • Carpet, Crate, and Vase

    For this assignment, we practiced texture mapping in the hypershade.

  • BoJack Horseman's Bedroom

    For this assignment we recreated a room of our choosing using what we had learned so far: Basic polygon shapes, curves, and color & texture using the hypershade editor. I choose to recreate the main character's bedroom from the show BoJack Horseman.

  • Chess Board

    For this assignment, our main focus was lighting.

  • Jungle Gym

    For this assignment, we used NURBS, curves, Boolean operators, and polygons to create a kids jungle gym.

  • Bucket of Strawberries

    For this assignment our professor wanted us to create a model with an organic shape from nature, including NURBS/curves, polygons, and lighting.

  • Chabudai Seating

    For this assignment we practiced bump mapping, texture mapping with UV's, and lighting.

  • Mouse

    This was an assignment were we followed along with a lecture. It was practice for creating a character through extrusions.

  • Pickle Rick

    For this assignment we recreated a character of our choosing using extrusions and the UV editor. I choose to recreate Pickle Rick from the show Rick and Morty.

  • Final Project

    For our final project I decided to recreate BoJack Horseman's mansion from the opening credits of the show.

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